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  • 2009
    • October
      • TURN
        09/10/12
        In May 2008, I moved back to Strasbourg, and started to work for Creative Patterns, a video game development studio.

        Last week, we released our first self-financed video game, for the iPhone and iPod touch: TURN.





        TURN is a puzzle game in which the player

    • September
    • March
  • 2007
  • 2005