In May 2008, I moved back to Strasbourg, and started to work for Creative Patterns, a video game development studio.
Last week, we released our first self-financed video game, for the iPhone and iPod touch: TURN.


You can try TURN Lite for free, and if you like it, you can buy Turn Episode 1 :) .
Last week, we released our first self-financed video game, for the iPhone and iPod touch: TURN.


TURN is a puzzle game in which the player guides his character through a maze of levels especially with his special power to turn the rooms.
The original gameplay mixes reflection and intuition. Your main ability is to rotate rooms at 90°. You must play with gravity to progress through rooms while avoiding traps like enemies or dangerous falls of objects. During the journey, the levels get harder and harder, and you must “think TURN” if you want to achieve the ultimate challenges.
You play as Kurt or Camila, two explorers who seek a strange artifact. Their quest will lead them in a trip of adventure and mystery. They will travel through industrial docks, damp jungles, even in cold ice, in a world inspired by novels from the first part of the 20th century.
In “TURN Episode 1: The Lost Artefact” you will share Kurt and Camila’s adventures through 3 worlds each with 9 levels of about 10 rooms. That’s more than 20 hours of brain teaser on your iPhone or iPod Touch.
You can try TURN Lite for free, and if you like it, you can buy Turn Episode 1 :) .





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